Crosswire
The letters are right. Just not where they belong.
- Right place
- Wrong place
- Wrong word
No answer reads correctly yet.
The letters are right. Just not where they belong.
No answer reads correctly yet.
Sixteen letters are already on the board. Swap them until all four answers read correctly.
Solve the corners first. Each one is shared between two answers, so a letter you are confident about there settles twice as much as a letter in the middle, and a word that locks takes its five tiles out of your way for good. Then let the colours do the arithmetic: an amber tile is a letter its own word wants and has misplaced, so the swap worth making is the one that turns two ambers green at once, while a plain tile is a letter to trade away to another word rather than shuffle around inside this one. Work a corner rather than a word: it is the one tile whose colour is two answers talking at once, and it is where a board with nothing written on it gives itself away. Swaps are the thing you run out of, and the cheapest swap is the one you did not have to make twice.